THRESHOLD

THRESHOLD is a game developed on Unreal Engine 4. It was made solely on my spare time during my time at Crytek as a solo-dev.


The goal was to make a game with one simple idea, show the amount of animals killed daily for animal consumption in the world in a very brutal and memorable way. It was inspired by Pathologic and a lot of movie plots/directions.


I eventually signed with the Publisher CRITICAL REFLEX as their portfolio and philosophy seemed to perfectly fit with the game I was making.

GET THE GAME ON STEAM

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