Julien Eveillé

Level, Systems and Game Designer

Personal Projects

I’m pursuing two personal projects on my free time. One is THRESHOLD, currently in its last stage of development.

Olive

Olive is first and foremost a cosy game about painting fancy dioramas and searching for ghosts. This is a game my wife and I are making together. She makes the Art and I take care of the Game Design, Programmation and Asset Integration. We’re making slow progresses but it comes together nicely!

Olive Early Build – Unreal Engine

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